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10-Point Plan to Launch Your Art Career

Do you feel like being a professional artist? This 10-point goal lays out the basic steps you need to follow to make your dream real. As you follow these steps, devote some time each week to maintaining and building your portfolio, marketing, and networking. This time away from the roof can be refreshing as you review your recent work for the folio, think about your philosophies for your statement, or enjoy another artist’s work and interaction in society.

Develop a Plan

Recognize attainable short-term and medium-term goals and produce a timeline. Make them visible: for example, have an exhibition with friends for 14 months, or create a little comic of your own on a specific date. Identify a few steps along the way: times to produce works, interact with galleries or job prospects, do the framing, design proposals. Examine your powers and weaknesses – what practice or skills do you want to achieve your goal? How can you overcome obstacles?

Create an Artist Statement

An artist’s statement explains who you are and what your art is about in a few brief cool drawing ideas. Don’t try to be too artsy – use simple, straightforward language. It will help you define your goals and may need to be rewritten from time to time as you grow older. Attempt practicing questions to help you determine what to write: WHY do I draw? WHAT DO I DRAW? WHERE do I get my ideas? Who do I expect to handle my photos? Use the statement to keep your focus and to help explain your work to others.

Create a Body of Work

Often artists are too involved in the activities around – going to galleries, reading about art, dressing the right way – and forget that being an artist is about creating—art, preferably daily. The idea in the sketchbook is not to cut it either-start making finished, frame-worthy pieces on good quality paper. If working digitally, learn the format of professional standard work in your field, and create spectacles.

Create a Portfolio

A portfolio is like a visible resume. It should include your most excellent work, spokesperson of your style. It can show the progress of critical ideas or your extent of class, depending on the intended viewer. Choose medium size, finished works, expanding small on the card for ease of handling. Use a commercial plastic folder sleeve, or have pieces loose in the card folder. Both need a handle and must be tied securely. Digital work on DVD-ROM must organize in standard formats.

Create Slides of Drawings and Paintings

Most exhibitions and competitions require the submission of 35mm slides. It can be helpful to have a professional photographer take drops of your work, or you can do it yourself. Check entry forms for events labeling requirements: usually include the artist’s name, work title, size, and medium. Use a slide marker pen, non -stick labels. You’ll need to have copies of the slides – don’t send originals, as they are often non -refundable.

Document Your Work

As well as slides for resignation, maintain a photographic history of all your work. It is essential once you begin selling items. Scan or photograph your 3d drawing, and if having an archive on the computer, backup to DVD / CD-ROM. You can manage these files to produce a CD-ROM or printed hard copy catalog of your work selectively to suit the viewer: prospective customer portraits, department galleries, contemporary dealers, etc.

Know Your Market

Before you negotiate with dealers or galleries, you will need to research your market. Different work styles, originals, and prints vary in price brackets and require an appropriate marketing strategy. Use internet forums to find out about the experiences of other artists. Be honest about your skills. Ere signing up with any agent, merchant, publisher, or gallery, read the fantastic print yourself, and get your financial and legal advisor to review any documentation.

Find a Gallery

There is no point in requesting a standard, domestic art gallery if your work is bleeding-edge modern. Fine art like yours in commercial galleries, and find out which are likely to be interested in your career. The best reliable way to do this is on foot – find them in the phone book and then go out there and eyeball the gallery. Does it look like this is what the business does? Is this a great location? Who do they represent?

Find out a Gallery or Publisher

A time-honored way of getting into a gallery is through the recommendation of one of their artists. If you are lucky, instead of identifying someone who displays a beautiful gallery, ask them to look at your work. Otherwise, you will need to ‘cold-call the gallery and ask them to view your portfolio. Cartooning is hard to break, so you may need to find an agent or pester publishers until they look at your work. Computer game machines often publish vacancies on their websites. More”

Consider Alternatives

Be pro-active. Take any opportunity to gain exposure. Choose competitions that suit your work style. Do unpaid work for charities, do your desktop publishing, or collaborate with an amateur game designer or filmmaker. Find out local businesses and cafes to showcase your art. Request to be put on the mailing record of your art galleries because you can make important contacts at exhibition openings. Check magazines and newspapers for contests and art shows.